Call of Duty Modern Warefare Review

Harry Torres, Staff

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On October 25th, the year’s most anticipated video game came out. The launch of Call of Duty Modern Warefare was everything but spectacular. People weren’t able to log into the game, the game was running slow, and worst of all the servers were down.

Luckily, these troubles wouldn’t last long. The day after launch, everything was running smooth and this was when you can really see the beauty that Treyarch had made. The game felt very responsive almost as if you were actually there.

For the first time in a very long time, it felt satisfying to get a kill. You felt as if you had to work for that kill. You couldn’t get bailed out like previous games. As time went on, people started finding the flaws of the game. The community of players started to state that the maps were too big and t0o crowded. After days of filling their complaints, Treyarch decided to make an update to the game. This update added 2 new maps and 2 new game modes.

The gaming community of Call of Duty was very pleased. These 2 new maps were exactly what they asked for and on top of that, they added two new game modes that were unexpected.

To add on, the best part about this is that, Treyarch actually listed. Most game companies don’t, and the fact that they listened to the community speaks how much they care about their consumers. To conclude, Treyarch made a game that has the potential to be an all-time great, but only time will tell.